1 Ƽ غϱ1 Ƽ غϱ __1.1 Ƽ ΰ__1.2 ȯ __1.3 ù Ʈ ϱ__1.4 ġ2 Ƽ ̽ ѷ __2.1 Ʈ __2.2 ̾ƿ ϱ__2.3 â__2.4 ٿ __2.5 Ʈ ϱ__2.6 __2.7 ÷ ư__2.8 Ƽ Ŭ ư__2.9 ġ3 Ƽ ϴ __3.1 Ӱ __3.2 Ʈ : ϴ __3.3 Ƽ Ϳ Ʈ__3.4 εij__3.5 ġ2 C# α4 C# α ϱ __4.1 __4.2 Լ() __4.3 ù ũƮ ۼϱ__4.4 ڵ ⺻ Ģ__4.5 ϱ__4.6 ϱ__4.7 __4.8 迭__4.9 ġ5 Ʈ ϱ __5.1 Ŭ Ʈ__5.2 C# Ŭ __5.3 Ÿ__5.4 Ʈ ϱ__5.5 ġ3 ź : 6 : ÷̾ __6.1 ϱ__6.2 ī ϱ__6.3 ÷̾ __6.4 ÷̾ ũƮ __6.5 Է __6.6 ÷̾ ó__6.7 PlayerController ũƮ ϱ__6.8 Է Ŵ__6.9 ġ7 : ź __7.1 ź Ʈ غ__7.2 ź ũƮ غ__7.3 ź 浹 ó__7.4 ź غ__7.5 ź ũƮ __7.6 ġ8 : Ŵ UI, ϼ __8.1 Ʈ __8.2 ٴ ȸ__8.3 UI __8.4 Ŵ __8.5 ϱ__8.6 ġ4 9 , ũ, ȸ __9.1 __9.2 Ƽ C# __9.3 ʹϾ__9.4 ġ10 __10.1 Ƽ __10.2 Ʈ ̵ ȸ__10.3 ̵ ϱ__10.4 ġ5 2D : Ϸ 11 Ϸ : ÷̾ __11.1 Ƽ 2D Ʈ __11.2 __11.3 ij Ʈ __11.4 2D ij Ʈ غ__11.5 ij ִϸ̼ غϱ__11.6 PlayerController ũƮ__11.7 ġ12 Ϸ : ũѸ Ŵ __12.1 ߰ϱ__12.2 ̴ __12.3 UI __12.4 Ŵ __12.5 ġ13 Ϸ : ݺ ϼ __13.1 __13.2 __13.3 ϱ__13.4 ġ6 žٿ : ̹14 ̹ : Ʈ ÷̾ غ __14.1 Ʈ __14.2 Ʈ __14.3 ÷̾ ijͿ ִϸ̼ __14.4 ij ̵ __14.5 óӽ ī ϱ__14.6 ġ15 ̹ : Ѱ __15.1 ̽__15.2 Ʈ غ__15.3 Gun ũƮ__15.4 __15.5 ġ16 ̹ : AI __16.1 __16.2 LivingEntity Ŭ__16.3 ÷̾ ü UI__16.4 PlayerHealth ũƮ__16.5 ̼ ý۰ غ__16.6 Enemy ũƮ__16.7 ġ17 ̹ : ϼ Ʈ μ __17.1 HUD Canvas UI Ŵ__17.2 Ŵ__17.3 __17.4 __17.5 Ʈ μ__17.6 ϱ__17.7 ġ7 Ʈũ : ̹ 18 ̹ Ƽ÷̾ : Ʈũ ̷а κ __18.1 Ʈũ ȭ__18.2 __18.3 Ʈũ и__18.4 غϱ__18.5 κ __18.6 ġ__19 ̹ Ƽ÷̾ : Ʈũ __19.1 Ʈũ ÷̾ ij غ__19.2 Ʈũ ÷̾ ij Ʈ__19.3 Ʈũ Gun__19.4 Ʈũ __19.5 Ʈũ __19.6 Ʈũ Ŵ__19.7 __19.8 ϼ Ʈ__19.9 ġ__å __η A. ȵ̵ __η B. iOS